#include "thread.h" CThread::CThread(void) : m_pRunnable(NULL), m_bRun(false) { } CThread::~CThread(void) { } CThread::CThread(Runnable * pRunnable) : m_ThreadName(""), m_pRunnable(pRunnable), m_bRun(false) { } CThread::CThread(const char * ThreadName, Runnable * pRunnable) : m_ThreadName(ThreadName), m_pRunnable(pRunnable), m_bRun(false) { } CThread::CThread(std::string ThreadName, Runnable * pRunnable) : m_ThreadName(ThreadName), m_pRunnable(pRunnable), m_bRun(false) { } bool CThread::Start(bool bSuspend) { if(m_bRun) { return true; } if(bSuspend) { m_handle = (HANDLE)_beginthreadex(NULL, 0, StaticThreadFunc, this, CREATE_SUSPENDED, &m_ThreadID); } else { m_handle = (HANDLE)_beginthreadex(NULL, 0, StaticThreadFunc, this, 0, &m_ThreadID); } m_bRun = (NULL != m_handle); return m_bRun; } void CThread::Run() { if(!m_bRun) { return; } if(NULL != m_pRunnable) { m_pRunnable->Run(); } m_bRun = false; } void CThread::Join(int timeout) { if(NULL == m_handle || !m_bRun) { return; } if(timeout <= 0) { timeout = INFINITE; } ::WaitForSingleObject(m_handle, timeout); } void CThread::Resume() { if(NULL == m_handle || !m_bRun) { return; } ::ResumeThread(m_handle); } void CThread::Suspend() { if(NULL == m_handle || !m_bRun) { return; } ::SuspendThread(m_handle); } bool CThread::Terminate(unsigned long ExitCode) { if(NULL == m_handle || !m_bRun) { return true; } if(::TerminateThread(m_handle, ExitCode)) { ::CloseHandle(m_handle); return true; } return false; } unsigned int CThread::GetThreadID() { return m_ThreadID; } std::string CThread::GetThreadName() { return m_ThreadName; } void CThread::SetThreadName(std::string ThreadName) { m_ThreadName = ThreadName; } void CThread::SetThreadName(const char * ThreadName) { if(NULL == ThreadName) { m_ThreadName = ""; } else { m_ThreadName = ThreadName; } } unsigned int CThread::StaticThreadFunc(void * arg) { CThread * pThread = (CThread *)arg; pThread->Run(); return 0; }